NBA Baller Beats is the first XBOX 360 Kinect title to work with a prop - in this case a real Spalding brand basketball. Following beats on a run way, a player must dribble a ball in tune with song in a variety of intensities that will encourage proper dribble technique and even get the heart rate up and pumping.

I had the pleasure of designing the style and feel of the game's interface and gameplay HUD to ensure a fun arcade experience. The final visual look was completed by another artist that took over as I had moved onto another project at the time, but I was responsible for a majority of the underlying structure. 
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